Canyon Conquest

Alliance events · Alliance · Sanctuary Lv.10+

Clash in the canyon. Who will be the winner?

Rules

Bravery prevails in narrow encounters, while wisdom triumphs among the brave. Only those with both courage and wit can seize the final victory in desperate straits! Participation Requirements 1. You must join an Alliance. 2. Territory Lv.10 or higher. 3. Alliance has at least 15 members registered. Event Flow [Registration Phase] 1. Members must manually register for Canyon Conquest, select a lane, and deploy troops. Alliances with insufficient registrations will not receive participation slots. 2. Canyon Conquest does not occupy expedition queues and causes no soldier casualties. 3. Maximum troop count per lane is determined by the current Canyon Conquest tier. 4. Higher Might troops deploy first. 5. All registered members (including those registered but not deployed) receive rewards upon successful Alliance participation. 6. If a registered member leaves the Alliance after matching begins, their troops continue competing but earn no rewards. [Matching Phase] 1. Six Alliances of similar tier are randomly grouped together. Groups with fewer than six Alliances still form; odd-numbered groups may receive byes, automatically winning that round. 2. Registered Alliances cannot disband until Canyon Conquest ends. [Preparation Phase] 1. Canyon Conquest uses round-robin format, with each Alliance battling the other five in their group across 5 rounds. 2. Before each round begins, members can adjust troop configurations. R5 and Officials can reassign individual troop lanes or swap troops of the entire lane. 3. After preparation and before combat, the entry phase begins and lane and troop adjustments are locked. [Combat Phase] 1. Battle occurs across 3 lanes simultaneously. 2. Troops on each lane take turns fighting; victors continue with remaining forces against the next troop. Each Troop fights a set number of times before mandatory withdrawal. 3. The side that defeats all opposing troops on a lane wins that lane and earns Conquest Points. 4. The side with the most Conquest Points wins, gaining 3 points to the total value. 5. Equal Conquest Points result in a draw; both sides gain 1 total point. [Settlement Phase] 1. After each round, rewards are distributed based on results, plus bonus rewards for enemy troops defeated by each allied troop. 2. After all rounds, Alliances are ranked by total points within their group and receive corresponding rewards. Ties are broken by total Troop Might deployed.