Lord Specialty

Opens at Sanctuary Lv.14. Two classes, Handyman and Legion Commander, each with its own skills; specialty levels go up to 40.

Legion Commander

Before absolute power, all other voices fade into insignificance. A formidable commander will sweep aside all obstacles and conquer all directions. Commanders strengthen troop combat effectiveness while employing tactics to amplify damage dealt to enemies.

Return Now
Specialty Lv.1 · Passive · Max level 5

During relocation, troops outside the territory return immediately. Limited to first 1 → 5x daily

Lv.1: 1 · Lv.2: 2 · Lv.3: 3 · Lv.4: 4 · Lv.5: 5

Train Now
Specialty Lv.1 · Active · Cooldown 23:30:00 · Max level 5

Instantly gain x40 → 250 max-level soldiers (cannot exceed Barracks Cap). CD: 23.5h

Lv.1: 40 · Lv.2: 82 · Lv.3: 135 · Lv.4: 190 · Lv.5: 250

Barracks Expansion
Specialty Lv.5 · Passive · Max level 5

Barracks Capacity +2% → 10%

Lv.1: 2% · Lv.2: 4% · Lv.3: 6% · Lv.4: 8% · Lv.5: 10%

Infirmary Expansion
Specialty Lv.5 · Passive · Max level 5

Infirmary Capacity up by 2% → 10%

Lv.1: 2% · Lv.2: 4% · Lv.3: 6% · Lv.4: 8% · Lv.5: 10%

Frenzy
Specialty Lv.10 · Passive · Max level 5

Damage +1% → 5% in Frenzy State

Lv.1: 1% · Lv.2: 2% · Lv.3: 3% · Lv.4: 4% · Lv.5: 5%

Emergency Treatment
Specialty Lv.10 · Active · Cooldown 2d 23:30:00 · Max level 5

Heal up to 750 → 5000 soldiers in the Infirmary; CD: 71.5h

Lv.1: 750 · Lv.2: 1640 · Lv.3: 2600 · Lv.4: 3750 · Lv.5: 5000

Concentrated Fire
Specialty Lv.15 · Passive · Max level 5

Enemies' Casualty Rate +1% → 5% when attacking burning targets

Lv.1: 1% · Lv.2: 2% · Lv.3: 3% · Lv.4: 4% · Lv.5: 5%

Intensive Training
Specialty Lv.15 · Passive · Max level 5

Soldier Training Speed +3% → 25%

Lv.1: 3% · Lv.2: 7% · Lv.3: 12% · Lv.4: 18% · Lv.5: 25%

Wasteland March
Specialty Lv.20 · Passive · Max level 2

March Speed in Cursed Land +20% → 50% during Royal City Scramble

Lv.1: 20% · Lv.2: 50%

War Supply
Specialty Lv.20 · Passive · Max level 5

Daily Plunder Resource Cap +6% → 50%

Lv.1: 6% · Lv.2: 14% · Lv.3: 24% · Lv.4: 36% · Lv.5: 50%

Boost Morale
Specialty Lv.25 · Passive · Max level 5

Morale +1% → 10%

Lv.1: 1% · Lv.2: 2.5% · Lv.3: 5% · Lv.4: 7.5% · Lv.5: 10%

Reinforcement Speedup
Specialty Lv.25 · Passive · Max level 5

March Speed +6% → 50% when reinforcing Alliance Member territories

Lv.1: 6% · Lv.2: 14% · Lv.3: 24% · Lv.4: 36% · Lv.5: 50%

Team Raid
Specialty Lv.30 · Passive · Max level 5

Damage +1% → 5% when participating in or initiating a rally (non-stackable)

Lv.1: 1% · Lv.2: 2% · Lv.3: 3% · Lv.4: 4% · Lv.5: 5%

Concealed Identity
Specialty Lv.30 · Active · Cooldown 1d 23:30:00

Enter Disguise Mode: Hide personal information and won't appear in enemy battle reports, lasts 30m. CD: 47.5h

Full Power Buff
Specialty Lv.35 · Passive · Max level 5

When reinforcing an Alliance Member's territory, attacking soldiers' casualty rate increases by 1% → 5%

Lv.1: 1% · Lv.2: 2% · Lv.3: 3% · Lv.4: 4% · Lv.5: 5%

Reinforcement Enhance
Specialty Lv.35 · Passive · Max level 5

When reinforcing an Alliance Member's territory, all defending Heroes' ATK, DEF, and HP increase by 1% → 5% (non-stackable)

Lv.1: 1% · Lv.2: 2% · Lv.3: 3% · Lv.4: 4% · Lv.5: 5%

Weakened
Specialty Lv.40 · Passive

During combat with enemies, heavily wounded enemy Soldiers are [Weakened] at a certain ratio: Soldier level reduced by 1 (Lv.1 Soldiers remain unchanged). Up to 1000 Soldiers can be weakened each day.

Charging War Flag
Specialty Lv.40 · Active · Cooldown 1d 23:30:00

Place [War Flag] on vacant terrain. Allies within range gain +2% ATK, lasting 30 mins (stacks up to 5x). CD: 71.5h

Hold the Line
Specialty Lv.45 · not in the current season · Passive · Max level 5

Heroes defending inside Walls gain +1% → 5% ATK, DEF, and HP

Lv.1: 1% · Lv.2: 2% · Lv.3: 3% · Lv.4: 4% · Lv.5: 5%

Rally Guardian
Specialty Lv.45 · not in the current season · Passive · Max level 5

When launching a rally in World PvP battles, reduces the casualty rate of all squads in the rally by 1% → 5%.

Lv.1: 1% · Lv.2: 2% · Lv.3: 3% · Lv.4: 4% · Lv.5: 5%

Territory Raid
Specialty Lv.50 · not in the current season · Passive · Max level 5

Heroes attacking territories gain +1% → 5% ATK, DEF, and HP

Lv.1: 1% · Lv.2: 2% · Lv.3: 3% · Lv.4: 4% · Lv.5: 5%

Eliminate Threats
Specialty Lv.50 · not in the current season · Active · Cooldown 3d 00:00:00 · Max level 5

Deploys on vacant terrain in this Kingdom. Once triggered, 40 → 250 soldiers in the target's Barracks will die. The trap lasts 24h; up to 2 traps can exist at the same time. CD: 72h

Lv.1: 40 · Lv.2: 82 · Lv.3: 135 · Lv.4: 190 · Lv.5: 250